Modal

The modal is part of the Gameface custom components suite. As most of the components in this suite it uses slots to allow dynamic content.

Installation

npm i coherent-gameface-modal

Usage with UMD:

<script src="./node_modules/coherent-gameface-modal/dist/modal.production.min.js"></script>
  • add the modal component to your html:
<gameface-modal></gameface-modal>

This is all! Load the file in Gameface to see the modal.

Usage with JavaScript:

If you wish to import the Modal using JavaScript you can remove the script tag and import it like this:

import { Modal } from 'coherent-gameface-modal';

or simply

import 'coherent-gameface-modal';

Note that this approach requires a module bundler like Webpack or Rollup to resolve the modules from the node_modules folder.

Customizing the Modal

The modal has three slots:

  • header - located on the top of the modal; it usually contains the heading
  • body - located in the center; this is where the main content is put
  • footer - located at the bottom; this is where the action buttons are placed

Add class=“close” to any button that should close the modal.

Use the slots to put customized background or label.

<gameface-modal>
    <div slot="header">
            Character name selection
    </div>
    <div slot="body">
        <div class="confirmation-text">Are you sure you want to save this name?</div>
    </div>
    <div slot="footer">
        <div class="actions">
            <button id="confirm" class="close guic-modal-button confirm controls">Yes</button>
            <button class="close guic-modal-button discard controls">No</button>
        </div>
    </div>
</gameface-modal>

Add the Styles

<link rel="stylesheet" href="coherent-gameface-components-theme.css">
<link rel="stylesheet" href="style.css">

To overwrite the default styles, simply create new rules for the class names that you wish to change and include them after the default styles.

You can put any custom styles inline or use class names and add an external file.